Powers

Powers are one of the main mechanics of Age of Heroes. Most are used to deal damage to opponents, but can also be used for defense or mobility. Each power can be unlocked at the cost of one skill point, and upgraded with more skill points. Every power is bidden to either Q,E, or F depending on the order they were obtained and equipped. Go to Beginner Guide for more information

Flight
Flight gives the player the ability to freely travel through the air as long as they have energy. When the ability is activated, the player will boost a short distance into the air, leaving a crack where the player toggled flight. When a player is in flight, all abilities are restricted except Metal Skin and Laser Vision. However, the player is still able to punch and heavy punch while in flight. While in flight, the player can still be grabbed by the telekinesis power, so it is advised to fly a significant distance over the ground. Upgrading the power will increase the player's flight speed by 3.

Super Speed
Super Speed allows the player to quickly travel on the ground. When the ability is toggled, the speed at which the player can move across the ground is increased, making it a viable option to move quickly or escape combat. Upgrading this skill will increase the speed that the player moves at while the ability is toggled by 3. When the ability is upgraded to 48 maximum speed, they will unlock an orange trail that is visible while the player is running. While this ability is toggled, bumping into small objects such as a lamp post will cause the player to be flung and stuck to the floor for a while.

Wall-Climb
The Wall-Climbing ability allows the player to crawl up steep surfaces and walls. When the ability is toggled, the player simply needs to walk towards a wall and they will begin to climb the surface. This power can help the player move away from other players by climbing to the top of buildings. However, the player is still vulnerable to telekinesis while climbing walls, so it is advised to move far away from other players before climbing to avoid being grabbed. When the ability is upgraded, the speed at which the player can climb walls is increased, having a base climb speed of 0.5.

Web-Swinging
Web-Swinging allows the player to fire webs from their wrists and use them to swing through the air, making it a viable option for fast air movement. When toggled, the player shoots a web onto a nearby building and swings forward. If there are no nearby buildings, the player will shoot a web towards the top of the game's skybox. The player then uses the web to swing forward in the air, gaining height at the end of the swing. Upgrading it will increase the player's swing speed, which has a base of +3. However, the player has to toggle the ability more frequently to compensate for the decreased time spent on each swing.

Fireball
The Fireball power allows the player to throw balls made of fire at enemies, similar to the Ice Cloud, Lightning Bolt, and Energy Blast. When the ability is toggled, the player will shoot a single Fireball towards the direction of the mouse that travels relatively quickly. If there is an enemy nearby, the attack will focus on the closest enemy instead of following the direction of the mouse. However, it is relatively easy for the opponent to dodge the ability if they have a power that increases the player's mobility because the power's homing ability stops immediately after it is fired. Upgrading it will increase damage that is dealt by the Fireball, similar to the other abilities of this type.

Ice Cloud
The Ice Cloud ability allows the player to launch clouds of ice at enemies. The ability is similar to Energy Blast, Lightning Bolt, and Fireball as it shoots a projectile when toggled. This projectile acts similar to the rest of the projectile abilities. When toggled, the player fires a single Ice Cloud towards the closest enemy. If no enemies are nearby, then the projectile will fire in the direction of the mouse. However, this projectile can be dodged if the opponent is fast enough, as it only travels towards the spot where the enemy was standing when the ability was fired toggled. Upgrading the power will increase the damage that is dealt by each Ice Cloud.

Lightning Bolt
The Lightning Bolt power allows the player to fire bolts of lightning at enemies. It is similar to the rest of the projectile powers, but it seems to be the fastest projectile power. When toggled, the player fires a single lightning bolt in the direction of the mouse. However, when there are other players or NPCs nearby, the lightning bolt fires in their direction. This projectile can be dodged with abilities like Super Speed and Flight, however it is more difficult than the other projectile powers due to the Lightning Bolt power firing the fastest projectile out of the four. Similar to the other projectile powers, they will Upgrading it will increase damage dealt by the lightning projectile.

Energy Blast
The Energy Blast power allows the player to cast balls of pure energy at enemies that have a base damage of 50 without upgrades. This power is similar to the rest of the projectile powers, as it fires a single projectile in the direction of the mouse when toggled. If the power is toggled when an enemy is nearby, the blast is shot at the enemy as opposed to being fired at the mouse. Similar to the other abilities of its type, it can be dodged by using speed altering powers such as Super Speed and Flight. Upgrading the power will increase damage dealt by the Energy Blast.

Metal Skin
The Metal Skin power allows the player to transform into solid metal. It applies a visual effect to the player's face, changing it into a silver color. This power also increases the player's strength and vitality stats while it is toggled. When used, it drains the player's energy bar until the ability is toggled off. This ability can be used to gain an advantage over other players due to the fact that when used, the ability upgrades two traits at once for a short duration. Without upgrades, the ability increases vitality by 0.5 and strength by 1 while toggled. Upgrades will increase the vitality and strength given by the ability. Some people consider this skill one of the worst abilities. This ability has also been nerfed in the recent updates

Telekinesis
The Telekinesis power allows the player to grab the closest player or NPC. When a player is using Telekinesis, the player will emanate a red light from their hands, and the entity being grabbed will glow red and be unable to move. Once a player has grabbed an entity, they have a few options of what they can do. First and foremost, they can punch the entity that they grabbed. This is an effective way to easily deal lots of damage, as the enemy cannot do anything else except heal Second, they can throw an enemy by toggling the ability off before it wears off. This is effective on enemies that you cannot kill, such as high level players, as you can pick them up and throw them away from you. When they land, they may be stunned on the ground. In addition, this is what occurs if the player holds an entity for too long. Third, if a player grabs an entity, they can still use super speed. This allows for players to effectively be dragged across the ground, which can be used to move a player away from someone else. In addition, players can do this with a friend to move another person quickly to another area. However, it should be noted that telekinesis has a cooldown before it can be used again. Upgrading this power will increase your grab range, allowing you to pick up players from farther.

Energy Shield
The Energy Shield power forms a sphere of pure energy around the player. This sphere is in the form of a blue aura-like visual effect around the player. This sphere blocks all damage and abilities for its duration. However, it also drain's the user's energy and can only take a certain amount of damage before breaking, so it should be used sparingly. This power can be used most effectively to avoid powerful players, giving enough time to get away, or to block otherwise extremely dangerous hits. It has a base shield durability of +10, which can be increased by upgrades.

Laser Vision
The Laser Vision power allows the player to fire a consistent beam from their eyes. When toggled, a laser is shot out from the player's eyes, which has an extreme brightness effect. If this laser touches an opponent, it is capable of hitting them several times if they cannot get out of the beam's range. Furthermore, it is one of the few abilities that can be used while in flight, making it relatively easy to move quickly while firing the laser or avoid enemy attacks while using the laser. It has decent range, so it can be a viable alternative to the projectile powers. Upgrading this power will increase its damage, making the multi hitting attacks even deadlier.